Art Styles In Games
One of the
most important part of a game can be its art design. Although falling under
certain categories an imaginative and individual style can be a truly effective
way to make your game stand out from the rest. A clear example of this can be
found in the Indie Games industry with such highly acclaimed games such as Limbo,
Braid, and super meatboy with all being a 2D platformer but having very
different looks making each easily recognisable. Some of the examples of types
of art styles within the game industry are…
Exaggerated


An art style
more recently found gaining popularity within the indie circuit. The
minimalistic style like that found in the popular puzzle platformer Limbo, minimalistic
is an art style that heavily uses paired down design elements and simpler
images to make up the games. This often features heavier emphasis on shadow and
colour over things such as textures. The colour palates used will also regularly
feature more muted colours to build up a more three dimensional look.

An art style
based on comic books and how they are designed. The picture to the right
is from Telltale’s game The Wolf Among Us, which serves as a prequel to the
popular comic book series Fables.
Cel shading is used here because of its bold colours and distinguished lines
adding to the effect of this game being an interactive comic book and making
the most important things in the environment such as characters and items
easily detectable by the player.
Photo Realistic

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