Art Styles In Games
One of the
most important part of a game can be its art design. Although falling under
certain categories an imaginative and individual style can be a truly effective
way to make your game stand out from the rest. A clear example of this can be
found in the Indie Games industry with such highly acclaimed games such as Limbo,
Braid, and super meatboy with all being a 2D platformer but having very
different looks making each easily recognisable. Some of the examples of types
of art styles within the game industry are…
Exaggerated
Exaggeration
is an art style most commonly found in JRPGs, with
the style being used to reflect the popular Medias of manga and anime. As the
name would suggest this art style consists of highly exaggerated objects and
features with two popular examples being the Devil May Cry and Final Fantasy
series with their oversized objects such as swords and their facial features
like their eyes being quite sizable when the character is sad. The body types
of the characters will follow a similar way with male characters being strong
and muscular and female characters often being overly sexualised.
Minimalistic
An art style
more recently found gaining popularity within the indie circuit. The
minimalistic style like that found in the popular puzzle platformer Limbo, minimalistic
is an art style that heavily uses paired down design elements and simpler
images to make up the games. This often features heavier emphasis on shadow and
colour over things such as textures. The colour palates used will also regularly
feature more muted colours to build up a more three dimensional look.
Cel
Shaded
An art style
based on comic books and how they are designed. The picture to the right
is from Telltale’s game The Wolf Among Us, which serves as a prequel to the
popular comic book series Fables.
Cel shading is used here because of its bold colours and distinguished lines
adding to the effect of this game being an interactive comic book and making
the most important things in the environment such as characters and items
easily detectable by the player.
Photo Realistic
This art style is based around making
a game look as close to the real world as possible often using the most
powerful engines and tech in the industry to accomplish this. The highly
detailed graphics used in these games can often be one of the highest selling
points in a game and can be used as a way to bring in the next generation of
consoles in an attempt to make people upgrade to the newest model in order to
run these new games. With the highly realistic graphics often adding to the
player’s immersion it has become highly prominent within the triple A market
and can be seen in titles such as the recently released Metal Gear Solid V.
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